Red Rain

Art Direction & 2D Game Art

Role
Lead Art Director / 2D Artist
Game
Single-player pixel-art RPG
Studio
Small Loan Studio
Engine
Solarus
Released
October 2026

Art Direction

As Lead Art Director, Fiona established and maintained Red Rain's visual direction. She supervised the game's artwork and retouched nearly every visual asset, using paintovers and direct edits to bring characters, environments, UI and effects into a consistent style. She also supervised the cover art.

Red Rain is a single-player, story-driven pixel art game developed by the collaborative indie studio Small Loan Studio. The full game was released in October 2026.

Fiona joined the project as an artist before progressing into the role of Lead Art Director. Alongside coordinating a multidisciplinary art team, she contributed directly to character artwork, environments, visual effects and in-game polish, working with the development team to bring the game’s visual identity together.

Allie outside a homestead in Red Rain
Red Rain forest at dusk with a wolf among the trees
Official Red Rain cover artwork with Allie and Mya beneath the erupting mountain
A rainy woodland scene from Red Rain
Allie faces a creature on a woodland path in Red Rain
Allie and Mya speaking in the ruins in Red Rain
Allie exploring a woodland path with scattered supplies in Red Rain