A Dark Forest

Lead Art & 2D Game Assets

Role
Lead Artist
Work
Visual Development, Character & Enemy Art, Environment Art, Game Assets
Team
A Dark Forest Team
Engine
Godot
Status
In Development · Demo Available

Visual overhaul

Fiona joined during development to replace temporary artwork and help redefine the game’s visual language. Her work established a consistent style across the project while strengthening the atmosphere and readability of its game assets.

A Dark Forest is an incremental horror game developed in Godot by an open-source collaborative team.

Fiona creates all of the game's artwork, building a consistent style for its characters, enemies and environments while keeping the imagery readable in play and true to its eerie atmosphere.